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Forum doom 4 weapons for brutal doom v21
Forum doom 4 weapons for brutal doom v21










forum doom 4 weapons for brutal doom v21

FORUM DOOM 4 WEAPONS FOR BRUTAL DOOM V21 MODS

Those are the mods I can think so far.there are hundreds of mods to choose from. LegenDoom (Kill "super-powered enemies" to gain powerful weaponry) Smooth Doom/Beautiful Doom (Smooths out sprite animations and you can toggle options for new animations while retaining the core gameplay of Doom)ĭoom tribute (Combines the story of Doom and Doom 2 while integrating maps from both games since many of the levels are actually 2 levels in 1 map) Now for the TS, I suggest getting the following mods: (Make sure to use a sourceport like GZDoom or QZDoom for these to work) Makaikishi: Yeah, real mature there.that fiasco should be discussed elsewhere unless you want to start a crapstorm here. I'd suggest the Scythe 1/2 WADs first though.

forum doom 4 weapons for brutal doom v21

Oh there's a gorillion more, but usually this is a good place to start for stuff that might catch your eye. This is where most mods will go.Īfter you're done playing, here's some notorious maps and mods to try out: GZDoom for about everything else, or if you want the graphics a little crisper (you can turn off the OpenGL stuff if you want).

forum doom 4 weapons for brutal doom v21

(We're already doing the "hater" stuff here on GOG? What? This is not what I usually expect out of you guys.)Ĭhocolate Doom if you want to play it authentically, but don't want to use DOSBox. The most I'd use for a first time playthrough would be Smooth Doom if you're not into the weapon animations (but they're classics). If you're that curious, wait for a second time playthrough of a WAD or something. And besides, a first time play without shows you just how fun Doom itself is. It's best to not get used to that, because many mods aren't supporting of it. I would suggest not to get Brutal Doom for a first time playthrough. t=51771 - Samsara - play through Doom as the character from another vintage shooter. t=54914 - Aetherius - turn Doom into a sort of RPG, get experience points from killing monsters, improve your stats, buy spells and perks, eventually turn into an unstoppable god of death and destruction t=46787 - Demonsteele - harness the power of anime and terrible metal midi to slice demons t=29915 - Russian Overkill - all about absurdly overpowered weapons and jokes about Soviet propaganda

forum doom 4 weapons for brutal doom v21

t=52262 - Doom Delta - did you know Doom was originally meant to have four different playable characters, a concept that was dropped but that Tom Hall brought back in Rise of the Triad? Doom Delta implements the abandoned elements of the original plan for Doom. t=53010 - MetaDoom - mixes elements from all titles in the Doom franchise, including Doom 64, Doom 3, the mobile Doom RPG games, and the 2016 Doom reboot If you want to try some gameplay mods to mix things up, I recommend these few: It was named "medusa" because suddenly you're seeing something so ugly that the game is turned to stone!)įinally: just say NO to Brutal Doom, it is massively overhyped. There was recently a discussion on how best to emulate the "medusa effect" which is a sort of out-of-bound memory error in Doom's texture rendering code, causing it to draw random garbage pixels in a nearly-endless loop that causes the FPS to drop dramatically. (I kid you not, Choco is all about preserving bugs. In addition you can look at getting PrBoom+ if you have an interest in looking at recorded speedruns, Eternity Engine and 3DGE for the very few mods that require them and can't run well enough on GZDoom, and perhaps Chocolate Doom or Crispy Doom if you want something that's really retro, down to having the same bugs and crashes meticulously preserved. At the very least, you'll need GZDoom, as it'll be able to play nearly everything you throw at it. There are many more good mods that are not listed there, but you already have several hundreds to check out from those yearly lists alone, so.Īnd finally, you'll need some source port. You can usually just leave them on autoload.įor which mods are must try, here's a good starting point: Personally I'd generally steer clear of any high-res textures or sprites, since they tend to look either awful and not at all like the originals, or awful and just like the originals lazily passed through a hqnx filter. I'd suggest these for subtle but noticeable improvements:












Forum doom 4 weapons for brutal doom v21